AssetManager assetManager = getAssets();
InputStream input;
String text = "";
try {
input = assetManager.open("text.txt");
int size = input.available();
byte[] buffer = new byte[size];
input.read(buffer);
input.close();
// byte buffer into a string
text = new String(buffer);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
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